用Blender创建圆柱体的教程
1、选择一个新图层,可以参考下面经验
![1650252574273407 1650252574273407](http://www.itk3.com/wp-content/uploads/2023/08/1650252574273407.webp)
2、按shift+A,新建一个圆柱体
![1650252574233909 1650252574233909](http://www.itk3.com/wp-content/uploads/2023/08/1650252574233909.webp)
3、此时不要进行任何操作,可以看到左边面板下,有着圆柱的参数,分布是顶点、半径、深度
![1650252575300071 1650252575300071](http://www.itk3.com/wp-content/uploads/2023/08/1650252575300071.webp)
4、定点即是这个圆柱的边,由多少个面组成
![1650252575966342 1650252575966342](http://www.itk3.com/wp-content/uploads/2023/08/1650252575966342.webp)
![1650252575729647 1650252575729647](http://www.itk3.com/wp-content/uploads/2023/08/1650252575729647.webp)
5、半径,指的是这个圆柱有多大
![1650252575460168 1650252575460168](http://www.itk3.com/wp-content/uploads/2023/08/1650252575460168.webp)
![1650252575604359 1650252575604359](http://www.itk3.com/wp-content/uploads/2023/08/1650252575604359.webp)
6、深度,指的是这个圆柱有多高
![1650252576815989 1650252576815989](http://www.itk3.com/wp-content/uploads/2023/08/1650252576815989.webp)
![1650252576569592 1650252576569592](http://www.itk3.com/wp-content/uploads/2023/08/1650252576569592.webp)
7、封顶有3种,三角片、多边形、无
![1650252576968368 1650252576968368](http://www.itk3.com/wp-content/uploads/2023/08/1650252576968368.webp)
![1650252576136947 1650252576136947](http://www.itk3.com/wp-content/uploads/2023/08/1650252576136947.webp)
![1650252576241993 1650252576241993](http://www.itk3.com/wp-content/uploads/2023/08/1650252576241993.webp)
8、对齐到屏幕,指的是顶面对正着你的视觉方向
![1650252577433079 1650252577433079](http://www.itk3.com/wp-content/uploads/2023/08/1650252577433079.webp)
9、需要注意的是,物体的这些基本参数,一旦确定就无法修改了如果基本参数输错的话,只能删除物体,重新创建
以上就是Blender创建圆柱体的操作演示过程了,希望这个教程对你有用。